Showing posts with label Prometheus. Show all posts
Showing posts with label Prometheus. Show all posts

Wednesday, January 2, 2013

Saquarry's Top (and Bottom) Movies and Video Games of 2012!

This year was an interesting year, bringing forth some absolutely amazing new video games and movies as well as some huge disappointments. It's not every year that I can see a movie in theatres that I absolutely love like The Hobbit: An Unexpected Journey, and see another movie that I absolutely dislike in The Avengers or Prometheus. It's not every year that my game of the year is a game that almost nobody else is even considering for game of the year. And it's not every year that I get slightly more positive about the direction of video games.

So, without further ado, let's talk about some movies first.

Top 5 Movies

Rounding out the bottom of my top list is The Tall Man, an extremely good movie that I also wrote a review about. I enjoyed this movie immensely despite the horror bait-and-switch. While this is certainly not a movie I would usually be attracted to if I had known the story outright, I found this one compelling nonetheless. 

With both great acting, great set-pieces, a wonderful dark story, and so many more things besides, this movie is more than a simple horror flick. It transcends that and speaks a very interesting... and very controversial... message. I think not mentioning this movie would have been a crime. I am so glad I saw it, and I also think that this was my biggest surprise of the year.

People have said a lot of things about my number four film of the year. They have said The Dark Knight Rises is awful and aimless and too messy and cluttered to be any fun, but this movie really stands out despite all of those claims. I loved this movie from beginning to end, loved it almost as much as I loved Batman Begins, which is my favorite superhero film ever. I am not always a Christopher Nolan fan. His movies are usually either hit or miss with me. I didn't really like Memento, I hated The Prestige (Hugh Jackman is an actor I cannot stand in any film he's in), and I found The Dark Knight to be all kinds of not my style. Yes, I am the only person on the planet that was not really all that into The Dark Knight. I had no particular affinity to the Joker, despite a good performance by the late Heath Ledger. I found Harvey Dent as the most compelling character of that movie, but then suddenly he's a villain for no good reason. But I do love Batman Begins and Inception more than any human ever should. But, going into this one, I was expecting more of The Dark Knight, which- while not a bad movie at all- just wasn't what I wanted from a serious Batman film or... well... any film I was watching at all.

The Dark Knight Rises gave me a great conclusion to a story and character that I really liked. I found it amazing, more about the city of Gotham than about Batman himself, more about the legacy of a masked character than about a single man. I know Batman is not really in the film much. I know it's more about Selena Kyle and good ol' Robin and Bruce Wayne and Bane and the stories of characters that revolve around Batman and Bruce. But I still loved this film because I could. And nobody can take that away from me. Bane was a better and more compelling villain than the Joker, and that is the biggest slap in the face I could ever give to The Dark Knight. So, there, I guess?

The Cabin in the Woods is one of the best deconstructions of a horror film I've ever seen. I loved it throughout almost the entire movie. I found the actual real plot of the film to be one of the bet plots I've seen in a very long time, and the movie was an incredibly enjoyable ride. This movie might have been higher up on the list than three if it had just had a compelling conclusion and last five/ten minutes of movie. But because it fell apart in those last minutes, I really can't. Read my review of this film if you want more info on it. Otherwise I think this choice is pretty self-explanatory.

Yes, I chose Silent Hill: Revelation 3D as my number two movie of the year. It was incredibly enjoyable. Maybe it was a little dumb. Maybe it was a little silly. Maybe it won't hold up once I buy it on DVD or Blu-Ray, but I don't even care. This was one of the best movie theatre experiences I have ever had. It was such a fun movie to watch. No, it wasn't ever scary, but I still think it understood two very important things. First of all, it understood what I, as a Silent Hill fan, wanted from this movie. Second, it understood what it means to be a good ADAPTATION of the material. Unlike the first Silent Hill movie that was less an adaptation of the material and more a serious look at a Christian cult and a woman alone in a foggy environment, this movie really stays consistent with the source material. Again, it's not scary, but I never found Silent Hill 3 scary either.

Honestly, I knew I would like this film. It's not a film I would recommend to anybody, but I enjoyed it so thoroughly that I seriously would have put this film atop my top films of the year and been looked at as a laughingstock if not for my number one movie...

...The Hobbit: The Unexpected Journey! I have been looking forward to this movie for almost a decade. I am a huge Lord of the Rings fan (so much so that I've seriously dressed up like Aragorn before). I loved every single image in this movie, every single moment, every single line, and every single everything. This is the very definition of a movie of the year- a movie I enjoyed so thoroughly that it will stick with me forever. While it is a to sillier than The Lord of the Rings it works well integrating the source material and extras into its plot to tie up any loose plot threads between The Hobbit films and The Lord of the Rings films. Martin Freeman and the Dwarves and Gandalf are all pitch-perfect. Also I loved the cameo by Radagast the Brown. Man, that was awesome.

I will say that if you are not a hardcore Tolkien fan like I am... well, you may not enjoy this as much. I've heard complaints of being boring, or about the 48 frames per second thing... but I didn't really see any problem when I saw it. Honestly, I don't think I've ever had a better movie theatre experience in my entire life. I went with a bunch of very Tolkien-loving friends, and every last one of us loved the movie despite the fact that we all like very different films. All five of us loved it. So, yeah... there was never another choice for my best film of the year. This was always going to be it. Peter Jackson has delivered yet again.

Worst Movies and Special Mentions

Starting with special mentions of movies I really enjoyed this year but that didn't make the top five...

Chronicle was a brilliant little movie. It would have been in my top five if The Tall Man hadn't been slightly better. As a superhero film, and a deconstruction of what it means to be a superhero, this film is some of the best and heaviest hitting material I've seen in a long time. I enjoyed it thoroughly despite the movie giving me a migraine... and that's pretty high praise.

I just did a review of this movie! Check out what I thought there for more details. For one of my favorite books, this movie did a pretty competent job. It could have been better, could have been worse. I liked it for what it was even though I wished it could have been more.


And now... for the worst two of the year...

I really dislike The Avengers. I don't like Marvel, don't like the characters all that much, and found everything about the movie unappealing to the extreme. Well, almost everything. Mark Ruffalo makes an amazing Hulk, and is subsequently the best part of the film. But there is more here to dislike than to like. This is easily my second least favorite film of 2012. And no, it's not because it's popular, and I hate popular things. It's more because I genuinely did not enjoy the film. Scarlett Johansson and Samuel L. Jackson were frankly awful, Jeremy Renner didn't have to be there, Chris Evans and Chris Hemsworth were going through the motions of acting, and I never found myself actually enjoying the film. It had one of the most forgettable soundtracks I have ever heard in a movie. The lines felt completely out of place... and did I mention I really dislike Marvel? It was one of the worst times I've ever had watching a movie despite being with my girlfriend who had seen the movie three times before seeing it with me. Every time she would whisper something to me about something she did or did not like, I would only be able to focus on the negative things she said, which really poked out of the film at me and hit me in the gut with their obvious awfulness. And the thing is I generally like Joss Whedon. No, he's not my favorite dude ever, but I usually enjoy his films. This one... not so much.

I probably wouldn't have even seen this film if not for my girlfriend being a huge fan of the film. I watched it with her when it came out on DVD and just hated every minute of it. She said I had a pained expression on my face for almost the entire movie. It was not a fun experience. I'm sure a lot of people enjoy it, but I am not one of them. So, sorry...? It's not my kind of film, which is one of the reasons I never reviewed it. I thought it would be unfair to give a critical analysis of something I was never going to like.

This pile of garbage that someone called a movie is the worst of the year. I have nothing else to say. Its nonsense plot, insane logic, and baffling decisions all make for a pretty bad movie. The directing and cinematography are some of the best I've seen in recent memory... but the characters look awful, the acting is awful, the script is one of the worst I've ever seen in an ACTUAL MOVIE, and I thoroughly abhorred this film. The great looking spectacle comes off as even worse in a movie that is actually this bad. Terrible movie and my worst of 2012.

Video Games

Mass Effect 3 is on the bottom of my list (because I only played 5 games released this year) and have no real interest in playing any others besides a couple indie games I haven't gotten to yet. To me Mass Effect 3 was a mess of a game, never quite finding where it should have been. Mass Effect 2 was one of the greatest games I've ever played, and that is one of the reasons this third game disappointed me so much. It is nowhere near as well put together as the second game. It does not have the wonderful story I was expecting. The gameplay was worse than the second game as well. The party members in the game are conspicuous because not a single character introduced in the second game comes back to stay in the third. This is about as big of a sin as I can imagine. I like James Vega, but why couldn't we have had a great character from the second game instead of him?

There's a lot wrong with Mass Effect 3. From the first five hours of the game being incredibly lackluster, to the game without the Extended Cut having one of the worst series of endings I've ever seen in a video game of this calibre... well, I think it's obvious I have my issues with this game all around. There are some good things though. The story works really well in the middle bits of the game. The characters are incredibly well-written, and with the Extended Cut and the Leviathan DLCs, a great deal of very important things were added to the universe of Mass Effect. Altogether, although this game is disappointing, I put it on par with the first game. It is a solid game, but has some pretty apparent mistakes and missteps that make it far from perfect. I was very disappointed by this game, but suspect I'll grow to accept it as the years go by.

One thing I've learned from this game though, one important lesson, is to never pay full price for a game that you have doubts about.

I had heard so much about this game, and I felt I needed to check it out. It is my fourth favorite of this year despite having some fairly awful technical bugs and glitches to it. I played it on the PS3, and there were a few times the world just disappeared, and I floated in a soulless white void as train noises played in the background. I did play the whole "season" by the way, and for the most part I really liked it.

The first three episodes, specifically the second and the third episodes, are really the very best this game has to offer. They are heavy-hitting, emotionally impacting, and full of every twist and turn you can possibly imagine with a game about the zombie apocalypse. I did not like the last two episodes nearly as much, specifically the fifth episode, which felt more like a grab for emotional attention than any true conclusion. The first and fourth episodes are pretty clearly in the sometimes good/sometimes eh category, but I did enjoy them both a great deal.

I have no overall issues with the game. It's well put together, and for an episodic game you can get for twenty dollars or under, it's well worth the price. I myself am neither a fan of zombies or of The Walking Dead franchise, so this game was clearly not made for me. That doesn't make it bad. Honestly, it probably makes it quite good that it can appeal to me, the uninterested person, as much as it actually does. The horror is very well done. The characters are all very well written. Sometimes the plot can be a little contrived and convenient (or inconvenient as it may be), but it portrays a (I think) fairly accurate idea of what an apocalypse with zombies would be like.

In playing the game I was instantly reminded of three games, all of which I think are better. The first is Fallout 3 and specifically that game of that series alone. I'm thinking the relationship between Andale in Fallout 3 and the farm in Episode 2 here. Spoiler warning, I guess? It's pretty obvious, but very well done. Also the apocalyptic things that coincide between the two games even though both are very different kinds of apocalypses. The second game is Alpha Protocol, a game I love and love to rant positively about. It's a game that was basically passed over in its time, but seems to have grown a cult audience because Obsidian knows how to make great games. That game is all about dialogue creating choices and those choices rippling out. The Walking Dead has a similar system, but it is not done nearly as well. Sorry, but it's true. The lack of actual control on character deaths (or lives) or any real choices besides what certain characters feel about your player character, Lee, reflects a bit poorly on the whole "This game is custom designed for you the player." aspect that The Walking Dead was trying for. And the sad thing is both Alpha Protocol and Heavy Rain (the third comparable game) do the choice thing a lot better in my opinion.

Now, despite all of that, this is a great game... but nowhere near as good as my top three...

How could I mentioned a game of the year list without Dishonored being mentioned? How could anybody who thinks and loves video games? I loved this game. I loved every aspect about it. I can complain that there wasn't enough game... but that's kind of not a negative thing, is it? If that were the case every Portal game would get a very low score indeed. It's a game designed to be played more than once, a game that has a ton of wonderful things to explore and to do, and a game that is one of the single best original properties, not associated with any other franchise, I've seen in a few years. I love how it does the steampunk, the deiselpunk... the whatever you call whatever it does-punk. It does it so amazingly that I wonder if the creators knew what kind of perfect pitch they were hitting.

Yes, I've heard comparisons between this game and Bishock, but it's not even a good comparison. I didn't like Bioshock because it gave off the illusion of a lot of things... choices, horror, philosophy, and politics. It didn't really say or do anything different or new to me besides having the game look really good. Dishonored doesn't take that route. It is a very fat game, full of a ton of information, choices, horror, adventure, and everything else as well. It has a wonderful art style, but not realistic at all, a great and amazing world to explore and learn about, and some of the best characters I've seen in a non-RPG game. So, it's basically the exact opposite of the shallow Bioshock.

The silent protagonist of Corvo only adds to the game, making it better at every turn. The voice acting is wonderful. While the plot is standard, it absolutely works, and the characters are so well done and clever that it's hard to not fall in love with them all (or hate them).The choices I made in the game mattered to me. The high chaos choices lead to a chilling conversation with a little girl... one that sent shivers down my spine... and the low chaos choices are harder to achieve leading to a slightly better ending... even if it's not really more satisfying.

I loved this game so much. All I want is more. Seriously, give me DLC, give me another game... just don't dumb anything down. And always leave me wanting more.

This game was my best game for most of the year, and my actual best game only narrowly beat it out. For all intent purposes these games are basically tied, but it is very difficult to not see how hard it must have been to get my game of the year actually out on store shelves, which is why it has to win. Silent Hill: Downpour impressed and surprised me no matter what anybody else says. While never a genuinely terrifying experience, it unnerved me constantly, leaving me off guard and jittery. It was an experience of a game, one that I will play again and again because of how much I love the story, the characters, the scenes, and basically everything else about this game.

While it hasn't overtaken Silent Hill 2 as my favorite of the franchise, it is a close second tied with The Room. I loved this game from beginning to end, even though there were a few issues here and there. The choices are pretty shallow when you get to make them at all. The game doesn't really have the strongest ending(s), even if it is (they are) very good and a very new take on the Silent Hill series at the same time. The town of Silent Hill has never been as amazing to look at or as real as it looks here. No, it does not have the claustrophobia of the early games, but it works well in a very different way. No fog, but rain. And a very different feeling setting despite it all being the same place. I love it so much! I love the mystery, the inconsistency, the game itself!

I never found the game all that scary, unlike both Silent Hill 2 and The Room, but again, it was unnerving and thrilling. I wanted to see more of the story. I wanted to have it unfold before me. All I wanted was more and more and more. And it gave it all to me in the end, creating a game that is about as close to perfect as one of these psychological horror games can be. It is so well done, and I will continue finding time for this one for years to come.

Although Spec Ops: The Line came out earlier this year, I did not get a chance to play until a few days ago. It is the very best of gaming this year. Everyone involved in this game's development and production should be proud of themselves, proud of what they accomplished, and proud of this game. It is, in a single word, brilliant. It is more horrific than almost any other horror game out there today despite not actually being a horror game. It is a painful, systematic, and scathing deconstruction and criticism of the modern war games genre and of the people who play those games.

Also, if you like those modern war games, play this one. Please play it. It might change your perspective on some very important issues.

This game is tonally fascinating, starting out as nothing more than a regular third person gung-ho modern war shooter, then morphing into a very different game by the end. Somehow I never had the game spoiled for me, and for that I'm thankful. I will, in turn, not spoil this game for anybody else. All I say is that every game player should give this game a try and a chance. It is so well put together, so well thought out, and so amazing that it deserves the attention of every single person it can get.

I am disappointed it is not on more game of the year lists, as it really should be. Yes, The Walking Dead is very good, but calling it innovative would be disingenuous. It would be forgetting about other games that really should be remembered. Again, it's not a bad game, but it isn't this game. It doesn't say what this game says. It doesn't do what this game does. Yes, I was attached to the characters in that game, attached to the characters in Mass Effect 3 too, but there was never a moment in either of those games where my mouth hung open as I played the game with a migraine raging in my head, pain both in the game and in real life... and only wanting, desperately, to see where the game was going next, to see what would happen... to wonder if the hallucinations were real or in my head... to wonder if the tonally dissonant happy music playing was the game screwing with me or my own head screwing with me.

This isn't just a game. Don't think about it like that because if you do you'll be disappointed. The multiplayer should be avoided, and the gameplay is all over the place. It is an experience. It is one of the most depressing and disheartening experiences I've ever played through other than Silent Hill 2. The sense of failure, of reeking with not only a physical defeat but a mental one, is something I have never felt in a game before... and here... well, let's just say that this game is my game of the year because it is different, because it is brilliant, and because it is like a punch to the gut.

And those are my lists this year. Yup.

Tuesday, October 30, 2012

Space Horror Mini Movie Appraisals: Prometheus (2012), Pitch Black (2000), and Screamers (1995)

I think it would be pretty cool to review three space horror movies that I haven't gotten around to reviewing yet. While I'd love for all of these movies to have their own reviews, I don't think I have enough to say about these movies to have content enough for full reviews of each. Prometheus itself is so incredibly popular and talked about that there's not much more that I feel I could add to the conversation. Pitch Black, although excellent, only leads me to say one major thing about it, and Screamers, while I have the most to say about that movie, has a simple yet effective story, but little else to offer.

So, starting with Prometheus, this prequel to Alien, made by the same director as that movie, Ridley Scott. It was his first time returning to the franchise since Alien and... yeah... I have a lot of the same problems with this movie that I had with the first one. While I think the movie looks absolutely gorgeous (and it really does) it relies heavily on CGI, even if that CGI is some of the best I've ever seen. The story itself is fairly bland, full of plotholes, characterization misses, and generic alien environments. It doesn't fit well looks-wise into the Alien franchise, and *probably* should have been a completely new franchise that works on its own without the Alien franchise limiting it. Now, I love Aliens, but that doesn't mean that any other movie in the franchise really appeals to me. I also truly think that this movie, even while having those stunning visuals, is basically a really awful movie.

I hate the acting. The characters, except for David, are largely uninteresting, have no discernible or qualifying features, and are really, really flat in general. David, played by Michael Fassbender, is brilliant though, and he continues the legacy of all the Alien films I've seen having the best character (and actor) being an android. The plot makes literally no sense to me. As a biology major with a concentration in genetics, I have no idea why the archaeologists somehow figure that the "Engineers" created humans or why these archaeologists have any say when it comes to actual genetic samples that need interpreting. Look, you have a biologist for a reason and you're supposed to use him... I mean, yes, he dies quickly and stupidly, but the plot could have been worked better. I'll even throw out my own hypothesis here: If the DNA of the Engineers and humans are the same, then that points out that we are probably descended from them rather than created by them. It would make a great deal more sense serving as a hypothesis rather than humans being created and still being 99.9% similar to chimpanzees in the end anyway. It basically dissolves the theory of evolution, which would be a pretty ignorant thing to do (no offense meant, but it is the best explanation of why genetic material is so similar even across large taxonomic gaps). I truly wish more thought would have been put into the science rather than the visuals, but... what is a big-budget film these days except a movie that puts style over substance?

Other complaints are more varied, including complaints about make-up, random dead people not being dead anymore for some reason, and a male only operating tube thing. None of those make me happy. They're all terrible and stick out in a movie that should be much better structured all around with a powerhouse of a director, and a ton of money behind it. I really wondered why some of the make-up effects were so bad, particularly on Guy Pearce's character. I have to mention him specifically because he looked just plain silly. The movie also delivers no tension, no real character moments, and a generally ridiculous plot that makes no sense and ultimately ends with a whimper. This isn't horror so much as stupid.

I can't help disliking this movie. I can't recommend it. If you want a good Alien movie watch the first movie or Aliens. Avoid this one.

Pitch Black is all kinds of brilliant. I've seen the theatrical version, the edited for TV version, and the Director's Cut, and I've loved them all. It's a wonderful film no matter how you watch it and a great space horror flick to boot. I can't recommend it enough if you want a really good horror movie, a really good space movie, or a really well acted story and character based movie. Riddick has quickly become one of my favorite characters movie fiction. While I don't like the second Riddick movie anywhere near as much, this one really works on every discernible level. Vin Diesel plays the perfect Riddick. It was like the role was made for him and him alone, and that's not something I say about most characters and their actors. Nobody else could ever play Riddick, and that's about the highest praise I could give about a character. Radha Mitchell also does a great job as Carolyn Fry, pulling out a surprisingly emotional performance that I thoroughly enjoyed.

While the plot is simplistic, I think it works incredibly well. I love the characters, the situation, the beginning, the end, and the middle. It is one of my favorite movies I newly saw this year. I can't help recommending this film as much as I possibly can. Watch this movie if you want a movie sort of like the Alien movies, but all kinds of different nonetheless. I found this movie incredibly enjoyable, much more enjoyable than any Alien film, and easily one of the best horror movies taking place in space/on another planet outside of Pandorum, Sunshine, and Event Horizon. It is horrific in all the right ways, has some great directing courtesy of the wonderful David Twohy, some pitch-perfect visuals, and an alien that rivals the alien from the Alien series for purely horrific and terrifying. If you haven't seen this movie you need to.

Screamers, a movie about opposing military bunkers on a planet with an important natural resource during a civil war, has an incredibly complex plot, some really interesting moments, and harbors one of the better stories I've seen in movies of this time period. Based off of Philip K. Dick's short story "Second Variety" and starring Peter Weller, I don't think I could easily dislike this movie. It has some similarities to Dick's Blade Runner as well, specifically the reliance on robots/androids for things humans cannot or will not do. In this case the robots are killing machines bent on destroying the other side of the conflict with no ethical reservations. These robots eventually start evolving, become closer to human, but never having emotions, and always bent on destruction... uh... kind of.

I guess there is some room for the robots to evolve and at least one (maybe two) of the robots seemed to develop quirks in their personalities, specifically in regards to either having emotions (love and hate) or being able to pass well as humans. The robots are named "screamers" because when they attack they give off a high-pitched shrieking sound, whether they are little underground robot or more evolved models.

The human robots seem to be both creepy and heavily advanced from humans. They can pass as humans, among humans, for days without being found out, but just like in Blade Runner their fatal flaw is that they cannot pass perfectly. In this case they show their true colors by having tics and random repeats of certain phrases or motions. Also a model will look the same as a model of the same type, which is convenient. This movie features some blood and gore, but a decent amount of actual tension as well to create the horrific atmosphere. When the main characters are in the enemy bunker they've been going towards for half of the movie to help sign a peace treaty between the two sides, but find it tomb-like and full of death- well, I don't remember too many other moments that were quite as effective at creeping me out in other movies of this type. It's actually funny just how creepy an army of murderous robotic children screaming at you can be. I would have never expected that particular thing to be terrifying.

All-in-all, this movie is fun even if it is not perfect. I would call it average if not for a few wonderfully tense scenes towards the middle and at the end of the film. Check it out if it sounds interesting. I enjoyed it much more than I thought I would.