Showing posts with label Darkness. Show all posts
Showing posts with label Darkness. Show all posts

Wednesday, July 25, 2012

Movie Appraisal: Vanishing on 7th Street (2010)

Hayden Christensen is an actually decent actor? Say it isn't so! All that horrible, cringe-inducing, vomit-spew   that he called an acting performance from the Star Wars prequels was just George Lucas being a terrible director? Really? I would have never expected that. I would have never expected that furrowed-brow man-child could actually give a decent performance. But this movie proves it! See, it was Star Wars being horrible that made him look bad, not him being an awful actor!


Well, I partially find that true. I mean, I'm not going to go nuts here and say he's brilliant or anything. He does a solid job, but the acting here is pretty inconsistent anyway. He's the second best actor in the movie though, and does a really good job at conveying actual emotions rather than just facial movements and noises coming out of his mouth. He does a good job in this movie, but his performance is in no way stellar. I've heard a lot of people go and defend him to death about his performances in the two Star Wars films being very different from his other, better, performances in other, better, films. While I'll say that his acting here is not bad, it never blows me away. Honestly, none of the performances here are very good exactly, although I will say that John Leguizamo does a pretty good job in general. The others kind of fade into the background of the plot, really never showing off their quality of acting, and certainly ever impressing me in any way.


The whole movie is based on an interesting premise that I first "saw" executed in the Goosebumps book by R. L. Stine called Be Careful What You Wish For... where the main character wishes to be left alone or something to that effect and she finds herself all alone with nobody left in the entire world. Anyway, that's the basic idea here: People start disappearing from the world due to some kind of sentient darkness and only a few are left in the end. Roanoke Island is talked about as a precursor to this great, worldwide disappearance of people, and the word "Croatoan" (whatever that is meant to mean) seems to be used as an arc word in the film. The darkness being sentient and all-consuming is a pretty awesome idea. It is both well-executed and well-realized. It works with the creepy, almost horrific, tone that the movie tries to set, and it really makes you feel a little paranoid in general. The fact that darkness can be anywhere and can even blot out the sun... Whew... that's heavy stuff.


So, while I thought the premise of the movie was really interesting, in the same way I found Absentia's premise to be interesting, I did find some of it lacking nevertheless. The characters are never really a central piece of the movie despite them being the central piece of the movie. And the performances are sometimes not great... although none of the movie ever sinks as low as Absentia does. It works better in every way than that film. It also is somewhat reminiscent of a movie like 30 Days of Night, even if there are a lot of big differences between the films. The theme of darkness versus light is very prevalent in both, and is used very well is both. In general I really did enjoy Vanishing on 7th Street as both a horror movie, and a post-apocalyptic film. It finally reminded me of The Mist, which is never an insult. And it also had some bits of elements from a zombie horror film or something like that,which I thought was mightily effective. It had a creepiness that worked pretty well with darkness being the enemy and no consistent way of keeping a light. Hell, it's one of those movies that I think would work really well as a video game. It kind of operates with some video game logic, especially with the choice of which lights stay on and which flip off. This movie reminds me of Alan Wake to a point, but is so much less annoying than Alan Wake ever felt. Fighting against darkness as a theme is really interesting in both, but kind of silly as well. I actually thought the idea was better in Alan Wake than this film, but the execution is so much better here that I really do prefer this film to that game.


The characters in the film are very underdeveloped. None of them truly matter to the narrative anyway. The acting is perfectly fine, but that doesn't really matter much for a film like this. The visuals are really good in general though, so much so that I have to admit that the visuals are really my favorite part of the movie. Brad Anderson directed this movie, and I generally like his style of direction. Session 9 still stands as one of my favorite psychological horror films, and The Machinist is also really good, with both having great performances, but both also benefiting from amazing set-pieces. Session 9 has Danvers, one of the great mental asylums of all time, an incredibly effective setting for a horror flick, and The Machinist has Christian Bale putting in one of his best performances of all time. This movie is not as good as either of those other films since it lacks both great acting and a great setting, but it's still pretty decent. I mean, if the premise sounds interesting, you should check it out.


My only big problem is the ending. I didn't like the ending at all. It came on too quickly, without really any foreshadowing. I don't like quick deaths which makes entire character arcs meaningless. That's kind of a spoiler, but I'm not giving any names. The ending here really does make most of the rest of the movie mean very little, and that was disappointing considering I really was enjoying the movie. There is a section of the film that is very psychological... Hell, maybe large portions of it are psychological... and they were quite well despite being kind of predictable. Well done though, just not my favorite stuff I've ever seen. The Adam and Eve styled ending made me roll my eyes and never want to stop rolling them... That was rough on every single one of my senses. I wouldn't have hurled at that ending, but it was something I mentally felt like throwing up to. So everything about the ending was kind of dumb. But in general the movie is solid and works well. So, I do recommend it for what it's worth for the visuals alone. It is a creepy movie and works fairly effectively at being kind of scary. If you're alone at night, this film would be the perfect one to creep you out.

Sunday, July 17, 2011

Video Game Assessment: Kingdom Hearts (2002)

Have you ever wanted to play an anime boy in a video game? How about if your partners were Donald Duck and Goofy throughout the entire game? Okay, what if there were also a ton of original Disney characters from some great movies like Aladdin, Alice in Wonderland, Sleeping Beauty, The Nightmare Before Christmas, The Little Mermaid, and many more? What if there were also a ton of popular Final Fantasy characters there as well? It seems like the cartoon lover and old school JRPG video gamer's wet dream. And it is.

Now, I don't like cartoons very much (Although I love most Disney cartoons, because Hell Yeah, but that's not the point.) and I was never into Final Fantasy and I really love horror, so this game already seems to have about a billion strikes against it to a guy like me, a twenty-something jaded male who dislikes cutesy things on pure principle. So, this game doesn't seem like my type of thing.

BUT... and confound it all, I don't quite understand it myself, this game is great. I mean, there are stupid design decisions, insipid characters at points, and the dialogue can be cheesy and corny at points, but this game won me over despite all of that, easily becoming one of the better games I've ever played. Maybe I'm less jaded and cynical than I thought, or maybe I just needed to see a cutesy anime adventure for once in my life, but this game was great, dark in all the right spots, easy to have fun with, comic when it needed to be, and serious in the exact right way. The characters, despite being cartoons, feel real, and that's always a plus for me.

The gameplay is the first thing I'll talk about and it's good, really good. The dodge roll makes up for everything else in this game. I could dodge roll around for hours and it always feels so satisfying to watch the player character, Sora, rolling around for hours. The controls are well done and fun, with a few rage inducing exceptions which I'll get to shortly, and it responds very well and feels intuitive. The gummi ship mini-game which makes the whole thing into a spaceship rail shooter, is probably the best part of the whole game and just makes me happy thinking about it. I spent hours perfecting the PERFECT gummi ship and it was good, really good to see that terrible looking thing get off the ground and murder everything in its path.

Now for the bad. Camera controls. Oh, camera controls. This is where the game confounds me, and make me rage like a baby throwing a fit. The camera is legitimately different from all other games of this type that I've played, requiring the shoulder buttons to adjust it rather than the right analog stick like EVERY SINGLE OTHER GAME OF THIS TYPE I HAVE EVER PLAYED. What the Hell? Why would a person ever think doing that is a good idea? Sure, it works, but since it is so different from everything else, it confuses me after playing other games or before playing those games or whatever, and you have to adjust the camera since the camera is just so bad. Probably the worst camera in video-gaming history. Wow. It was fixed for Kingdom Hearts II, but it still sucks for this first game.

Also, the game can be hard at times, really hard. It can be frustrating enough for you to want to throw your controller at your television, so remember to keep calm and try to enjoy it. Some of the boss fights are awful and miserable, full of failure upon failure, and annoyance built upon equal annoyance. Ursula, from The Little Mermaid, and the dude from Tarzan really stick out for me as being miserable fights in the game. The whole game is difficult though, and I have a hard time seeing kids being able to really beat this game effectively. I don't mind hard games, but sometimes it feels almost impossible without leveling up a little, which I actually hate. I don't like grinding, not being a JRPG fan myself.

Altogether though, the story and characters mostly make up for the bad things. The story is one of darkness versus light, with shadow enemies called the Heartless comprising the main bad force against you and the light. And it makes for fairly epic and engaging story. Sora, the hero, is trying to find his friends, Kairi and Riku, but Riku, at least, does not really care to be found, instead engaging in his own story apart from Sora, trying to fix Kairi, and losing himself to the darkness in his own heart. Sora becomes a hero of the light in his own right, fighting the darkness back and having one of the most gut-wrenching sacrifices I have ever seen in a video game. It was well done and jaw-dropping, a ballsy move for a game made for Everyone.

There is darkness in this game. It's not a light little kid's video game. It is a mature look at what kid's like, taking the maturity from each Disney film and their themes of darkness and light, good and evil, and putting them at odds with conventional thinking, making this game something else, something different and wonderful to behold. And fighting Disney villains and evil in general is always a cool thing to do.

The art style is fantastic, especially towards the end of the game, where it is basically breathtaking imagery. I can't even explain it, so go look at it yourself and understand. The music is great, and feels suitably sweet and epic for this game, making it feel both more like a personal journey, and a journey through odd and somewhat terrifying environments at times. It's fun to be a part of and to hear in the background. The voice acting is mostly well done as well, with some people reprising their Disney roles, like freaking Sean Astin (Samwise Gamgee from The Lord of the Rings) voicing Hercules and James Freaking Woods voicing Hades, and man, I love James Woods. I wish he could be in everything, games, movies, and otherwise. Hell, I'd be happy if the man read books to me. Why can't James Woods play every character in everything ever? The world would be a better place then.

I guess my ultimate point is that this is a great game for kids (although it may be too difficult for some) and adults (like me). It creates a great story and really does some amazing things. I just started playing the second game and it continues doing much of the same. Anyway, check it out if you can put aside being an adult for a while and just enjoy the childish things and some fun gameplay for a while.